Freelancer

Freelancer as a class
The freelancer class is described in the book as the de-facto or go-to class when options presented by the other classes are not to your liking. The freelancer class is very good at allowing a player to customize their build, with no bad ratios in their entire class, and their 60% DP limit in every primary ability category, nothing is disadvantaged with the freelancer class. However, due to this, nothing by default is optimized for use with the freelancer, requiring additional CP or DP investment to match abilities of more specialized classes at the same level.

Pros

 * 60% limitation on Combat, Supernatural, and Psychic abilities
 * a ratio of 2 on all secondary abilities and most primary abilities, allowing almost any build to be "viable"
 * Special ability to change to any other class (regardless of archetype) for only 20DP
 * The ability to distribute essentially 100DP as class bonuses to different secondary abilities every level

Cons

 * no ratio of 1 on any ability, so the class lacks focus
 * only +10 zeon per level, so many magic builds lack power without advantage investment
 * only +1PP every 2 levels, so many psychic builds lack efficiency
 * a ratio of 2 on +1 ki and a ratio of 20 on +1 ki accumulation makes techniques very inefficient
 * no bonuses to combat (specifically attack, dodge, or block)  per level, making several pure fighter builds lacking

Page Reference
This class appears in it's full description on page 42 of Anima: Beyond Fantasy, and is the last class to appear in the book.