Warrior

Warrior as a class
The warrior is the staple of the Fighter archetype, with a majority focus on combat, as well as some of the best capacity for attack and defense. Though the fighter is more relegated to blocking than dodging, the lack of choice is made up for with the inclusion of wear armor per level as well as extra life points per level. Overall the warrior is capable as the base for many builds, though their defensive elements are not as efficient as those of the Weaponmaster.

Pros

 * +5 attack and +5 block per level, making the warrior a very capable fighter on top of full DP spending for those two abilities.
 * Reduced cost on the Feats of Strength skill, to a ratio of 1, instead of the normal 2 the class gets in the category.
 * a ratio of 2 in Dodge, allowing for lower level characters to benefit from using both dodge and block depending on build.
 * +15 LP per level, which makes the Warrior more able to withstand damage than many other classes.

Cons

 * Only +5 initiative per level, the minimum per level bonus to initiative in the game. Large weapon builds particularly feel the impact of this.
 * with only +5 Feats of Strength per level, this class has very little natural secondary abilities.
 * While the Warrior class is capable, those looking for specific elements of the fighter archetype can choose other classes to better focus their builds.

Page Reference
This class is located with it's associated stats on page 33 of Anima: Beyond Fantasy.